![]() ![]() Correct me if I'm wrong.In the vast ocean of information recorded in human history, there are countless descriptions of unfathomable mysteries. I won't experiment with WG's programmers' "changing.behaviors" with my sC's, but maybe I'll start a build-up of "More Coal" containers, though, as I understand the mechanics of increasing sC collecting, that ticker thingy that moves you toward getting a sC draw only works if you manually open each container, and if you use the 'open all' option, the ticker doesn't count those auto-opens in the progress toward the sC drop. Thus, it may be an 'expensive' experiment. I consider it my own little mini-game of "How Long Can I Resist the Dopamine/Disappointment Hit?" Plus, if there's some grindy mission chain with a trinket I want, then these could help ease the progress in that situation. Absolute garbage programming.Īs for the sC's, I don't really have need of much in them (premium time, signals, credits, etc.). One may assume that to amass that number means that the player wanted a large cache and was not just too stupid to open ANY up to that point, so the program opens them all. Well, that's some pretty garbage programming. If you see something different, please let us know. What are you doing, hoping they will buff Super containers?ītw, there is an annoying practice of changing some of these behaviors without telling us. WG is quite clear, though, that ALL of that group of container will be opened together. Whether it's 100 or 101 that kicks it off, I'm not sure. ![]()
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